Dual-core NEO-Plasma reactor, enabling sustainable energy output for prolonged combat scenarios without overheating. Tenrou 天狼 Mk. VII mekanizumu The Tenrou Mk. VII, developed by Shinryu Heavy Industries, is a 12-meter tactical assault mech with a sleek, robust frame optimized for mobility and long-range combat. Its reinforced titanium-alloy exoskeleton ensures durability while maintaining battlefield agility. GET STARTED Power Source Advanced gyro-stabilization and EXO-Boost thrusters for rapid evasion and vertical mobility. Movement Capabilities Equipped with an ARK-05 Rail Cannon for high-velocity projectile attacks and a pair of Vulcan Pulse Gauntlets for close combat. Weapon Systems Modular armor plating with adaptive shielding technology, capable of absorbing and redistributing incoming energy attacks. Defense Compact YS-Fusion Cell, balancing power and efficiency for long-duration missions with minimal refueling requirements. Hayate 疾風 Mk. II mekanizumu The Hayate Mk. II, created by Asahiro Dynamics, is an 8-meter light recon mech built for speed, agility, and reconnaissance. This lightweight mech excels in maneuverability and flight capabilities, making it ideal for scouting and intel gathering. GET STARTED Power Source Equipped with dual-stage Ion-Rotor Wings and adjustable plasma stabilizers, it can achieve sustained aerial hover and short bursts of high-speed flight. Flight Systems Outfitted with a precision MM-02 Pulse Carbine for long-range scouting and light engagement, as well as a kinetic-response EMP launcher. Weapon Systems Features adaptive camo plating to blend seamlessly with its environment, along with an array of multi-spectrum sensors for thermal & night vision. Stealth & Recon Tech High-capacity EMP-Resistant Battery Cell for safe, long-lasting operation in high-voltage environments. Raijin 雷盾 Mk. IV mekanizumu The Raijin Mk. IV, developed by Kuroboshi Robotics, is a heavily armored riot control drone for urban security. It’s equipped with non-lethal, shock-based weapons designed to incapacitate without lasting harm, making it perfect for crowd control in dense areas. GET STARTED Power Source Short-range magnetic treads for stability on uneven terrain, with hydraulic leg actuators providing burst-speed lunges to close gaps swiftly in riot situations. Mobility Dual SURGE-Arms, which emit controlled arcs of electricity for close-range stun and dispersal. Non-Lethal Weapons Equipped with a Pulse Emit Dispersal Unit, which releases directed sonic pulses to disorient and control large crowds. Suppressive Features Dual-core Xenium Reactor, providing immense power output for continuous heavy combat operations with minimal cool-down. Araki 嵐鬼 Mk. III mekanizumu The Araki Mk. III, from Takemura Heavy Systems, is a heavily armored tank mech built for front-line combat and defense. This 15-meter behemoth combines reinforced armor, powerful weaponry, and resilience, thriving in extreme conditions and high-threat zones. GET STARTED Power Source Vanguard Shield Projector, generating a forward-facing energy barrier that absorbs and disperses incoming projectiles. Defense Mechanisms Twin Mjolnir-Class Gatling Cannons mounted on each arm for high-velocity suppression fire, and an Inferno-Lance flamethrower system for close-quarters crowd control. Weapon Systems Layered alloy composite plating with ablative outer shells, giving exceptional resistance to ballistic, explosive, and energy-based attacks. Armor

Starlight Group’s Exciting New Venture into the Gaming Industry

We are actively engaged in game development, a field we recently ventured into with great enthusiasm. This exciting new chapter for Starlight Group is already bearing fruit, and we are thrilled to announce that the release of our first projects is just around the corner. Stay tuned as we bring our creativity and innovation to life in the world of gaming!

Starlight Group Unveils New Game at INDIE.FAN GAME JAM

Recently, the independent studio Starlight Group made a bold entrance onto the gaming scene — the team presented a brand-new game, Starlight Arena, developed specifically for participation in the INDIE.FAN GAME JAM.

INDIE.FAN GAME JAM is an annual festival for independent developers, where participants create original games on a given theme within a limited timeframe. This year, the competition brought together dozens of teams from around the world, each showcasing their unique vision, creativity, and passion for game development.

The game from Starlight Group has already sparked lively discussion within the indie community. The project stands out with its vibrant visual style, atmospheric music, and fresh approach to gameplay. Despite the tight development schedule, the team managed to create a cohesive, engaging, and emotionally rich product.

“We didn’t just want to participate — we wanted to create a game that reflects what creativity in games means to us: freedom, emotion, and sincerity. INDIE.FAN gave us a chance to express ourselves and receive feedback from other talented developers,” said the Starlight Group team.

Although the results of the competition are still ahead, the studio’s work has already received praise for its innovative mechanics and original storyline. Starlight Group hinted that after the jam, they plan to further develop the game and possibly release an extended version.

Stay tuned for more from Starlight Group — the team is just beginning its journey, and it looks to be a bright one.

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